Game Vision Statement
Game Vision Statement From my previous work you might have seen that I had the idea of doing possible procedurally generated Maps or levels in my game. after some investigation of decided that that is more or less impossible for my current skill set and I will not be attempting to put it into my game. instead I will go towards something that I feel more comfortable doing which is a simple fighting platformer. this is not a platformer when you jump around enemies or on top of them it's when you'll have to physically fight them... hopefully. Game genre The shower of this game I want to be a roguelike like. A roguelike is a dungeon crawler game that is a lot of the time procedurally generated and you fight your way through it dungeon infinitely. as I stated before I don't think I can realistically achieve this for my project. th...