First playable Kind of
First playable This week I spent a lot of time figuring player animation because there's a lot of animations I want each character to be able to perform so I need to make sure I learn how to make sure I can implement these before making a proper playable version of the game. Picking up from last week I decided I needed to add textures and shaders to my character as he was a shaded blob last you saw. download some presets for my model and sure enough it was easy enough to apply them Shaders & covers I did this by creating a duplice it of the player model named it player child and put it inside the player model file adding all the elements to it so that the animations could be shown for the other. in the image below you can see in the top right where I've dragged the shader files Next up was the more difficult part adding animations and I was still having problems with thi...