The game is actually fairly intensely good right now. there is a lot of UI elements that we need to add and that's what we're getting into today at least to begin with. So as of right now when the player misses his target he doesn't get a game over screen he that's to continue playing as if nothing has happened nothing is changed. so we're going to be looking into making UI elements and a game over screen that will restart the save from the beginning of the program. to do this we're going to be using a button which you haven't. Will do this with the reset button underneath the game over overlay to do this we're going to use a button and a game method called restart game it looks like this.... RestartGame () With this button we can reload the entire scene restarting the game. So the first thing you want to do when you get into unity is create a game over text mesh an...
Mission Two Blog Two Culture speaking of the work , Ava had to make some webpages .This was to have all the formatting for the lovely easier websites for setup she used weebly WordPress for and a few others. These website were very simple and easy to use but not allowing you to use your own styles and formats. For the website I did have learnt many new skills had to get a basic understanding of HTML and CSS and how the intertwined to create a web page I also had to discover how to learn website so that I could have advertisement on it being my main talking point in my PowerPoint presentation and talking point in the project. HTML CSS to be quite difficult 20-in electric times and I thought I would have to into us when I came out with a very refined And elegant. As I said before I need to learn how to play our advertisements on our website to excellent degree. I did some research into the best way to lay out advertisements so they wouldn't get in the wa...
First playable This week I spent a lot of time figuring player animation because there's a lot of animations I want each character to be able to perform so I need to make sure I learn how to make sure I can implement these before making a proper playable version of the game. Picking up from last week I decided I needed to add textures and shaders to my character as he was a shaded blob last you saw. download some presets for my model and sure enough it was easy enough to apply them Shaders & covers I did this by creating a duplice it of the player model named it player child and put it inside the player model file adding all the elements to it so that the animations could be shown for the other. in the image below you can see in the top right where I've dragged the shader files Next up was the more difficult part adding animations and I was still having problems with thi...
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